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Old Jun 24, 2008, 03:25 PM // 15:25   #21
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I don't really have an opinion on this, but I want to ask...

Exactly what is wrong with being able to get LS and LDoA on one character, anyway?
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Old Jun 24, 2008, 06:02 PM // 18:02   #22
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/not signed Seems a bit silly to me as there is no DP. You seem to loose the point that Pre is there for you to learn the basics of the game and how to use a few basic skills for your character. Now, I know we all have a couple of characters that stay there but it's for fun and games and maybe for the giggles of trying to get someone to level 20. You can each carry a res and you get unlimited res for no DP. Come on don't be foolish.
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Old Jun 24, 2008, 06:11 PM // 18:11   #23
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Quote:
Originally Posted by Sir Tificate
I don't really have an opinion on this, but I want to ask...

Exactly what is wrong with being able to get LS and LDoA on one character, anyway?
You mean besides pissing off the thousands that sacrificed LS to get LDoA and vice-versa? Or besides pissing off the thousands who will then cry how Tyrian characters will have an easier time with KoaBD title track? Or besides changing the mechanics of a 3 year old system?
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Old Jun 24, 2008, 07:05 PM // 19:05   #24
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roffle nothing in that case if you ignore those
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Old Jun 25, 2008, 12:31 AM // 00:31   #25
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I would tend to disagree with most of all of you and support this Idea as it puts Prophecies on par with Factions and Nightfall as they get thiers earlier.It would be nice to see the skill ressurect as quest reward offered to Monk.

I would have restorelife as quest reward in Post instead.

Think of it this way imagine if you had to wait untill you got off the Islands to get your hard resses.I am not sure what type of res the OP wants but resserect I will support.
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Old Jun 25, 2008, 01:39 AM // 01:39   #26
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Quote:
Originally Posted by Sir Tificate
Exactly what is wrong with being able to get LS and LDoA on one character, anyway?
Because now Tyrians can get an extra title that Canthans and Elonians can't (even if they have access to Tyria)?
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Old Jun 25, 2008, 05:50 AM // 05:50   #27
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They could introduce a Legendary Defender of Elona and Cantha if they make to lvl 20 without leaving the Island.
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Old Jun 25, 2008, 01:11 PM // 13:11   #28
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Quote:
Originally Posted by Age
They could introduce a Legendary Defender of Elona and Cantha if they make to lvl 20 without leaving the Island.
You do realize that getting to lvl 20 in pre takes months and months, cantha and elona takes a few hours don't you?
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Old Jun 25, 2008, 01:44 PM // 13:44   #29
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/Notsigned

Screw Perma-pres. Giving them LDoA was bad enough of an idea. No need to give them access to LS too
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Old Jun 25, 2008, 01:45 PM // 13:45   #30
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Why are you so bad you need constant resses in pre??


Quote:
Originally Posted by Hyper Cutter
Because now Tyrians can get an extra title that Canthans and Elonians can't (even if they have access to Tyria)?
OH NOES ITS UNFAIR!!

Newsflash, Anet wants you to buy their products...
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Old Jun 25, 2008, 01:57 PM // 13:57   #31
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Amazingly we managed without it for the last 3 years i think we can cope without it now.

It would also allow LS and LDoA
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Old Jun 25, 2008, 02:08 PM // 14:08   #32
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With the new Dev update titles in your HoM will be account wide. So you can get LDoA on one character, put that statue in your HoM. And your legendary survivor character will have that statue in his HoM as well. But if this is about your Epeen and having 2 titles on one char then /notsigned who cares?
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Old Jun 25, 2008, 09:57 PM // 21:57   #33
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The whole point is, there has never been a rez in pre in the past 3 years so why would there be a need for one now? Unless that lvl 1 river scale is really giving someone problems.

Theres only 2 quests where you actually need a person to tag along so majority of the time people go around solo so theres another reason for no need for a hard rez. The 2 mutually exclusive titles is just a tip of the reason why there is no need for a hard rez in pre. I don't think a persons epeen and the HoM has anything to do with the reasons for not needing a hard rez in pre.
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Old Jun 25, 2008, 10:06 PM // 22:06   #34
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Unlinke FActions, Propheces and Nightfall which are connected and hould be 'square and equal' where possible, pre-Searing is encapsulated.

Even if they allowed characters to go back, they would have to prevent players 'back there' to drop or pick items to keep the encapsulation.

pre-Searing has a slightly different set of rules. Something to be kept unless a mayor change in it was be made.
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Old Jun 26, 2008, 05:32 PM // 17:32   #35
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/notsigned for obvious reasons
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Old Jun 26, 2008, 08:03 PM // 20:03   #36
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Not really seeing the connection of a spammable ress to getting LS.
I have 2 LS now and I didn't "cheat" as most people do to get them.
I was looking for a way for the MONK class to be called for more in
pre. The entire game is player-monk challenged now with the advent
of heros. It has become a lost class unless built for Elite Farming(55)
or bonding in elite areas. Doesnt anyone miss the days of player monks?
I guess that I must live in the 2D world with everyone else and just
accept that the monk as a player class is just not needed anymore.
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Old Jun 26, 2008, 08:19 PM // 20:19   #37
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I don't think the ability to have LDoA and Survivor on the same character is a valid reason to not have a hard res. In fact, that logic makes no sense - on characters you can have all sorts of titles! I think it would be very cool to be able to legitimately have both, but I don't think survivor should be easy. That being said, for aNet to implement a fair system to obtain both is beyond their concerns right now for GW1.

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Old Jun 26, 2008, 08:22 PM // 20:22   #38
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This thread is ridiculous.
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Old Jun 26, 2008, 08:35 PM // 20:35   #39
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Quote:
Originally Posted by Red Sand
This thread is ridiculous.
Posting something as non-constructive as this is rediculous.
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Old Jun 27, 2008, 01:59 AM // 01:59   #40
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Quote:
Originally Posted by Captain Herbalife
Not really seeing the connection of a spammable ress to getting LS.
I have 2 LS now and I didn't "cheat" as most people do to get them.
I was looking for a way for the MONK class to be called for more in
pre. The entire game is player-monk challenged now with the advent
of heros. It has become a lost class unless built for Elite Farming(55)
or bonding in elite areas. Doesnt anyone miss the days of player monks?
I guess that I must live in the 2D world with everyone else and just
accept that the monk as a player class is just not needed anymore.
Ok, the issue people are having is not getting LS, but getting LS and LDoA. In case you didn't know you cannot currently get LDoA and LS, because to get LDoA you have to death-level. If perma-res was available in pre, a team of two could do the follow-
#1 player death-levels the creatures in question, and
#2 player resses #1 and eventually kills the death levelled creatures for the xp.
In this manner it would be possible for a Tyrian character to gain LS and LDoA which in theory should be impossible. I think with the GH glitch it may have been possible to get both, but I'm not sure.
TBH I've no problem with the whole 2 titles deal - but I also understand that others do. LDoA is for Tyrian characters what LS is for others (ok not quite but close enough since others don't have access to it).

Secondly, pre is basically a single player area. I really don't know anyone who players with other players except for the two quests where a companion is necessary - or in matters of business transactions. Pre is single player because it is easy. Since it is single player no perma-res is needed.

Thirdly, since heroes many players play with heroes and hench rather than pugs. This is just a reality you will have to get used to. Even before heroes I played either with guild/alliance members or with henchies. Why? My experience with pugs has (generally) been bad. I could say this is true for a good proportion of the GW player base. People don't like to pug. Doesn't matter if you are a monk or a mes or a ele or whatever. Heroes are better that real players 99% of the time - and the other 1% is called guild and FList.
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